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1995-09-01
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This is Info file ../../info/lispref.info, produced by Makeinfo-1.63
from the input file lispref.texi.
Edition History:
GNU Emacs Lisp Reference Manual Second Edition (v2.01), May 1993 GNU
Emacs Lisp Reference Manual Further Revised (v2.02), August 1993 Lucid
Emacs Lisp Reference Manual (for 19.10) First Edition, March 1994
XEmacs Lisp Programmer's Manual (for 19.12) Second Edition, April 1995
GNU Emacs Lisp Reference Manual v2.4, June 1995 XEmacs Lisp
Programmer's Manual (for 19.13) Third Edition, July 1995
Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995 Free Software
Foundation, Inc. Copyright (C) 1994, 1995 Sun Microsystems, Inc.
Copyright (C) 1995 Amdahl Corporation. Copyright (C) 1995 Ben Wing.
Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that the
entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the section entitled "GNU General Public License" is included
exactly as in the original, and provided that the entire resulting
derived work is distributed under the terms of a permission notice
identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the section entitled "GNU General Public License"
may be included in a translation approved by the Free Software
Foundation instead of in the original English.
File: lispref.info, Node: Specifier Tag Functions, Next: Specifier Instancing Functions, Prev: Retrieving Specifications, Up: Specifiers
Working With Specifier Tags
===========================
A specifier tag set is an entity that is attached to an instantiator
and can be used to restrict the scope of that instantiator to a
particular device class or device type and/or to mark instantiators
added by a particular package so that they can be later removed.
A specifier tag set consists of a list of zero of more specifier
tags, each of which is a symbol that is recognized by XEmacs as a tag.
(The valid device types and device classes are always tags, as are any
tags defined by `define-specifier-tag'.) It is called a "tag set" (as
opposed to a list) because the order of the tags or the number of times
a particular tag occurs does not matter.
Each tag has a predicate associated with it, which specifies whether
that tag applies to a particular device. The tags which are device
types and classes match devices of that type or class. User-defined
tags can have any predicate, or none (meaning that all devices match).
When attempting to instance a specifier, a particular instantiator is
only considered if the device of the domain being instanced over matches
all tags in the tag set attached to that instantiator.
Most of the time, a tag set is not specified, and the instantiator
gets a null tag set, which matches all devices.
- Function: valid-specifier-tag-p TAG
This function returns non-`nil' if TAG is a valid specifier tag.
- Function: valid-specifier-tag-set-p TAG-SET
This function returns non-`nil' if TAG-SET is a valid specifier
tag set.
- Function: canonicalize-tag-set TAG-SET
This function canonicalizes the given tag set. Two canonicalized
tag sets can be compared with `equal' to see if they represent the
same tag set. (Specifically, canonicalizing involves sorting by
symbol name and removing duplicates.)
- Function: device-matches-specifier-tag-set-p DEVICE TAG-SET
This function returns non-`nil' if DEVICE matches specifier tag
set TAG-SET. This means that DEVICE matches each tag in the tag
set.
- Function: define-specifier-tag TAG &optional PREDICATE
This function defines a new specifier tag. If PREDICATE is
specified, it should be a function of one argument (a device) that
specifies whether the tag matches that particular device. If
PREDICATE is omitted, the tag matches all devices.
You can redefine an existing user-defined specifier tag. However,
you cannot redefine the built-in specifier tags (the device types
and classes) or the symbols `nil', `t', `all', or `global'.
- Function: device-matching-specifier-tag-list &optional DEVICE
This function returns a list of all specifier tags matching
DEVICE. DEVICE defaults to the selected device if omitted.
- Function: specifier-tag-list
This function returns a list of all currently-defined specifier
tags. This includes the built-in ones (the device types and
classes).
- Function: specifier-tag-predicate TAG
This function returns the predicate for the given specifier tag.
File: lispref.info, Node: Specifier Instancing Functions, Next: Specifier Example, Prev: Specifier Tag Functions, Up: Specifiers
Functions for Instancing a Specifier
====================================
- Function: specifier-instance SPECIFIER &optional DOMAIN DEFAULT
NO-FALLBACK
This function instantiates SPECIFIER (return its value) in DOMAIN.
If no instance can be generated for this domain, return DEFAULT.
DOMAIN should be a window, frame, or device. Other values that
are legal as a locale (e.g. a buffer) are not valid as a domain
because they do not provide enough information to identify a
particular device (see `valid-specifier-domain-p'). DOMAIN
defaults to the selected window if omitted.
"Instantiating" a specifier in a particular domain means
determining the specifier's "value" in that domain. This is
accomplished by searching through the specifications in the
specifier that correspond to all locales that can be derived from
the given domain, from specific to general. In most cases, the
domain is an Emacs window. In that case specifications are
searched for as follows:
1. A specification whose locale is the window's buffer;
2. A specification whose locale is the window itself;
3. A specification whose locale is the window's frame;
4. A specification whose locale is the window's frame's device;
5. A specification whose locale is the symbol `global'.
If all of those fail, then the C-code-provided fallback value for
this specifier is consulted (see `specifier-fallback'). If it is
an inst-list, then this function attempts to instantiate that list
just as when a specification is located in the first five steps
above. If the fallback is a specifier, `specifier-instance' is
called recursively on this specifier and the return value used.
Note, however, that if the optional argument NO-FALLBACK is
non-`nil', the fallback value will not be consulted.
Note that there may be more than one specification matching a
particular locale; all such specifications are considered before
looking for any specifications for more general locales. Any
particular specification that is found may be rejected because it
is tagged to a particular device class (e.g. `color') or device
type (e.g. `x') or both and the device for the given domain does
not match this, or because the specification is not valid for the
device of the given domain (e.g. the font or color name does not
exist for this particular X server).
The returned value is dependent on the type of specifier. For
example, for a font specifier (as returned by the `face-font'
function), the returned value will be a font-instance object. For
images, the returned value will be a string, pixmap, or subwindow.
- Function: specifier-instance-from-inst-list SPECIFIER DOMAIN
INST-LIST &optional DEFAULT
This function attempts to convert a particular inst-list into an
instance. This attempts to instantiate INST-LIST in the given
DOMAIN, as if INST-LIST existed in a specification in SPECIFIER.
If the instantiation fails, DEFAULT is returned. In most
circumstances, you should not use this function; use
`specifier-instance' instead.
- Function: device-matches-specifier-tag-p DEVICE TAG
This function returns non-`nil' if DEVICE matches specifier tag
TAG.
File: lispref.info, Node: Specifier Example, Next: Creating Specifiers, Prev: Specifier Instancing Functions, Up: Specifiers
Example of Specifier Usage
==========================
Now let us present an example to clarify the theoretical discussions
we have been through. In this example, we will use the general
specifier functions for clarity. Keep in mind that many types of
specifiers, and some other types of objects that are associated with
specifiers (e.g. faces), provide convenience functions making it easier
to work with objects of that type.
Let us consider the background color of the default face. A
specifier is used to specify how that color will appear in different
domains. First, let's retrieve the specifier:
(setq sp (face-property 'default background))
=> #<color-specifier 0x3da>
(specifier-specs sp)
=> ((#<buffer "device.c"> (nil . "forest green"))
(#<window on "Makefile" 0x8a2b> (nil . "hot pink"))
(#<x-frame "emacs" 0x4ac> (nil . "puke orange")
(nil . "moccasin"))
(#<x-frame "VM" 0x4ac> (nil . "magenta"))
(global ((tty) . "cyan") (nil . "white"))
)
Then, say we want to determine what the background color of the
default face is for the window currently displaying the buffer
`*scratch*'. We call
(get-buffer-window "*scratch*")
=> #<window on "*scratch*" 0x4ad>
(window-frame (get-buffer-window "*scratch*"))
=> #<x-frame "emacs" 0x4ac>
(specifier-instance sp (get-buffer-window "*scratch*"))
=> #<color-instance moccasin 47=(FFFF,E4E4,B5B5) 0x6309>
Note that we passed a window to `specifier-instance', not a buffer.
We cannot pass a buffer because a buffer by itself does not provide
enough information. The buffer might not be displayed anywhere at all,
or could be displayed in many different frames on different devices.
The result is arrived at like this:
1. First, we look for a specification matching the buffer displayed
in the window, i.e. `*scratch'. There are none, so we proceed.
2. Then, we look for a specification matching the window itself.
Again, there are none.
3. Then, we look for a specification matching the window's frame. The
specification `(#<x-frame "emacs" 0x4ac> . "puke orange")' is
found. We call the instantiation method for colors, passing it the
locale we were searching over (i.e. the window, in this case) and
the instantiator (`"puke orange"'). However, the particular device
which this window is on (let's say it's an X connection) doesn't
recognize the color `"puke orange"', so the specification is
rejected.
4. So we continue looking for a specification matching the window's
frame. We find `(#<x-frame "emacs" 0x4ac> . "moccasin")'. Again,
we call the instantiation method for colors. This time, the X
server our window is on recognizes the color `moccasin', and so the
instantiation method succeeds and returns a color instance.
File: lispref.info, Node: Creating Specifiers, Next: Specifier Validation Functions, Prev: Specifier Example, Up: Specifiers
Creating New Specifier Objects
==============================
- Function: make-specifier TYPE
This function creates a new specifier.
A specifier is an object that can be used to keep track of a
property whose value can be per-buffer, per-window, per-frame, or
per-device, and can further be restricted to a particular
device-type or device-class. Specifiers are used, for example,
for the various built-in properties of a face; this allows a face
to have different values in different frames, buffers, etc. For
more information, see `specifier-instance', `specifier-specs', and
`add-spec-to-specifier'; or, for a detailed description of
specifiers, including how they are instantiated over a particular
domain (i.e. how their value in that domain is determined), see
the chapter on specifiers in the XEmacs Lisp Reference Manual.
TYPE specifies the particular type of specifier, and should be one
of the symbols `generic', `integer', `natnum', `boolean', `color',
`font', `image', `face-boolean', or `toolbar'.
For more information on particular types of specifiers, see the
functions `generic-specifier-p', `integer-specifier-p',
`natnum-specifier-p', `boolean-specifier-p', `color-specifier-p',
`font-specifier-p', `image-specifier-p',
`face-boolean-specifier-p', and `toolbar-specifier-p'.
- Function: make-specifier-and-init TYPE SPEC-LIST &optional
DONT-CANONICALIZE
This function creates and initialize a new specifier.
This is a front-end onto `make-specifier' that allows you to create
a specifier and add specs to it at the same time. TYPE specifies
the specifier type. SPEC-LIST supplies the specification(s) to be
added to the specifier. Normally, almost any reasonable
abbreviation of the full spec-list form is accepted, and is
converted to the full form; however, if optional argument
DONT-CANONICALIZE is non-`nil', this conversion is not performed,
and the SPEC-LIST must already be in full form. See
`canonicalize-spec-list'.
File: lispref.info, Node: Specifier Validation Functions, Next: Other Specification Functions, Prev: Creating Specifiers, Up: Specifiers
Functions for Checking the Validity of Specifier Components
===========================================================
- Function: valid-specifier-domain-p DOMAIN
This function returns non-`nil' if DOMAIN is a valid specifier
domain. A domain is used to instance a specifier (i.e. determine
the specifier's value in that domain). Valid domains are a
window, frame, or device. (`nil' is not valid.)
- Function: valid-specifier-locale-p LOCALE
This function returns non-`nil' if LOCALE is a valid specifier
locale. Valid locales are a device, a frame, a window, a buffer,
and `global'. (`nil' is not valid.)
- Function: valid-specifier-locale-type-p LOCALE-TYPE
Given a specifier LOCALE-TYPE, this function returns non-nil if it
is valid. Valid locale types are the symbols `global', `device',
`frame', `window', and `buffer'. (Note, however, that in functions
that accept either a locale or a locale type, `global' is
considered an individual locale.)
- Function: valid-specifier-type-p SPECIFIER-TYPE
Given a SPECIFIER-TYPE, this function returns non-`nil' if it is
valid. Valid types are `generic', `integer', `boolean', `color',
`font', `image', `face-boolean', and `toolbar'.
- Function: valid-specifier-tag-p TAG
This function returns non-`nil' if TAG is a valid specifier tag.
- Function: valid-instantiator-p INSTANTIATOR SPECIFIER-TYPE
This function returns non-`nil' if INSTANTIATOR is valid for
SPECIFIER-TYPE.
- Function: valid-inst-list-p INST-LIST TYPE
This function returns non-`nil' if INST-LIST is valid for
specifier type TYPE.
- Function: valid-spec-list-p SPEC-LIST TYPE
This function returns non-`nil' if SPEC-LIST is valid for
specifier type TYPE.
- Function: check-valid-instantiator INSTANTIATOR SPECIFIER-TYPE
This function signals an error if INSTANTIATOR is invalid for
SPECIFIER-TYPE.
- Function: check-valid-inst-list INST-LIST TYPE
This function signals an error if INST-LIST is invalid for
specifier type TYPE.
- Function: check-valid-spec-list SPEC-LIST TYPE
This function signals an error if SPEC-LIST is invalid for
specifier type TYPE.
File: lispref.info, Node: Other Specification Functions, Prev: Specifier Validation Functions, Up: Specifiers
Other Functions for Working with Specifications in a Specifier
==============================================================
- Function: copy-specifier SPECIFIER &optional DEST LOCALE TAG-SET
EXACT-P HOW-TO-ADD
This function copies SPECIFIER to DEST, or creates a new one if
DEST is `nil'.
If DEST is `nil' or omitted, a new specifier will be created and
the specifications copied into it. Otherwise, the specifications
will be copied into the existing specifier in DEST.
If LOCALE is `nil' or the symbol `all', all specifications will be
copied. If LOCALE is a particular locale, the specification for
that particular locale will be copied. If LOCALE is a locale
type, the specifications for all locales of that type will be
copied. LOCALE can also be a list of locales, locale types,
and/or `all'; this is equivalent to calling `copy-specifier' for
each of the elements of the list. See `specifier-spec-list' for
more information about LOCALE.
Only instantiators where TAG-SET (a list of zero or more tags) is
a subset of (or possibly equal to) the instantiator's tag set are
copied. (The default value of `nil' is a subset of all tag sets,
so in this case no instantiators will be screened out.) If EXACT-P
is non-`nil', however, TAG-SET must be equal to an instantiator's
tag set for the instantiator to be copied.
Optional argument HOW-TO-ADD specifies what to do with existing
specifications in DEST. If nil, then whichever locales or locale
types are copied will first be completely erased in DEST.
Otherwise, it is the same as in `add-spec-to-specifier'.
- Function: remove-specifier SPECIFIER &optional LOCALE TAG-SET EXACT-P
This function removes specification(s) for SPECIFIER.
If LOCALE is a particular locale (a buffer, window, frame, device,
or the symbol `global'), the specification for that locale will be
removed.
If instead, LOCALE is a locale type (i.e. a symbol `buffer',
`window', `frame', or `device'), the specifications for all
locales of that type will be removed.
If LOCALE is `nil' or the symbol `all', all specifications will be
removed.
LOCALE can also be a list of locales, locale types, and/or `all';
this is equivalent to calling `remove-specifier' for each of the
elements in the list.
Only instantiators where TAG-SET (a list of zero or more tags) is
a subset of (or possibly equal to) the instantiator's tag set are
removed. (The default value of `nil' is a subset of all tag sets,
so in this case no instantiators will be screened out.) If EXACT-P
is non-`nil', however, TAG-SET must be equal to an instantiator's
tag set for the instantiator to be removed.
- Function: map-specifier SPECIFIER FUNC &optional LOCALE MAPARG
This function applies FUNC to the specification(s) for LOCALE in
SPECIFIER.
If LOCALE is a locale, FUNC will be called for that locale. If
LOCALE is a locale type, FUNC will be mapped over all locales of
that type. If LOCALE is `nil' or the symbol `all', FUNC will be
mapped over all locales in SPECIFIER.
FUNC is called with four arguments: the SPECIFIER, the locale
being mapped over, the inst-list for that locale, and the optional
MAPARG. If any invocation of FUNC returns non-`nil', the mapping
will stop and the returned value becomes the value returned from
`map-specifier'. Otherwise, `map-specifier' returns `nil'.
- Function: specifier-locale-type-from-locale LOCALE
Given a specifier LOCALE, this function returns its type.
File: lispref.info, Node: Faces and Window-System Objects, Next: Glyphs, Prev: Specifiers, Up: Top
Faces and Window-System Objects
*******************************
* Menu:
* Faces:: Controlling the way text looks.
* Fonts:: Controlling the typeface of text.
* Colors:: Controlling the color of text and pixmaps.
File: lispref.info, Node: Faces, Next: Fonts, Up: Faces and Window-System Objects
Faces
=====
A "face" is a named collection of graphical properties: font,
foreground color, background color, background pixmap, optional
underlining, and (on TTY devices) whether the text is to be highlighted,
dimmed, blinking, or displayed in reverse video. Faces control the
display of text on the screen. Every face has a name, which is a symbol
such as `default' or `modeline'.
Each built-in property of a face is controlled using a specifier,
which allows it to have separate values in particular buffers, frames,
windows, and devices and to further vary according to device type (X or
TTY) and device class (color, mono, or grayscale). *Note Specifiers::
for more information.
The face named `default' is used for ordinary text. The face named
`modeline' is used for displaying the modeline. The face named
`highlight' is used for highlighted extents (*note Extents::.). The
faces named `left-margin' and `right-margin' are used for the left and
right margin areas, respectively (*note Annotations::.). The face
named `zmacs-region' is used for the highlighted region between point
and mark.
* Menu:
* Merging Faces:: How XEmacs decides which face to use
for a character.
* Basic Face Functions:: How to define and examine faces.
* Face Properties:: How to access and modify a face's properties.
* Face Convenience Functions:: Convenience functions for accessing
particular properties of a face.
* Other Face Display Functions:: Other functions pertaining to how a
a face appears.
File: lispref.info, Node: Merging Faces, Next: Basic Face Functions, Up: Faces
Merging Faces for Display
-------------------------
Here are all the ways to specify which face to use for display of
text:
* With defaults. Each frame has a "default face", which is used for
all text that doesn't somehow specify another face. The face named
`default' applies to the text area, while the faces `left-margin'
and `right-margin' apply to the left and right margin areas.
* With text properties. A character may have a `face' property; if
so, it's displayed with that face. (Text properties are actually
implemented in terms of extents.) *Note Text Properties::.
* With extents. An extent may have a `face' property, which applies
to all the text covered by the extent; in addition, if the
`highlight' property is set, the `highlight' property applies when
the mouse moves over the extent or if the extent is explicitly
highlighted. *Note Extents::.
* With annotations. Annotations that are inserted into a buffer can
specify their own face. (Annotations are actually implemented in
terms of extents.) *Note Annotations::.
If these various sources together specify more than one face for a
particular character, XEmacs merges the properties of the various faces
specified. Extents, text properties, and annotations all use the same
underlying representation (as extents). When multiple extents cover one
character, an extent with higher priority overrides those with lower
priority. *Note Extents::. If no extent covers a particular character,
the `default' face is used.
If a background pixmap is specified, it determines what will be
displayed in the background of text characters. If the background
pixmap is actually a pixmap, with its colors specified, those colors are
used; if it is a bitmap, the face's foreground and background colors are
used to color it.
File: lispref.info, Node: Basic Face Functions, Next: Face Properties, Prev: Merging Faces, Up: Faces
Basic Functions for Working with Faces
--------------------------------------
The properties a face can specify include the font, the foreground
color, the background color, the background pixmap, the underlining,
the display table, and (for TTY devices) whether the text is to be
highlighted, dimmed, blinking, or displayed in reverse video. The face
can also leave these unspecified, causing them to assume the value of
the corresponding property of the `default' face.
Here are the basic primitives for working with faces.
- Function: make-face NAME &optional DOC-STRING TEMPORARY
This function defines and returns a new face named NAME, initially
with all properties unspecified. It does nothing if there is
already a face named NAME. Optional argument DOC-STRING specifies
an explanatory string used for descriptive purposes. If optional
argument TEMPORARY is non-`nil', the face will automatically
disappear when there are no more references to it anywhere in text
or Lisp code (otherwise, the face will continue to exist
indefinitely even if it is not used).
- Function: face-list &optional TEMPORARY
This function returns a list of the names of all defined faces. If
TEMPORARY is `nil', only the permanent faces are included. If it
is `t', only the temporary faces are included. If it is any other
non-`nil' value both permanent and temporary are included.
- Function: facep OBJECT
This function returns whether the given object is a face.
- Function: copy-face OLD-FACE NEW-NAME &optional LOCALE HOW-TO-ADD
This function defines a new face named NEW-NAME which is a copy of
the existing face named OLD-FACE. If there is already a face
named NEW-NAME, then it alters the face to have the same
properties as OLD-FACE. LOCALE and HOW-TO-ADD let you copy just
parts of the old face rather than the whole face, and are as in
`copy-specifier' (*note Specifiers::.).
File: lispref.info, Node: Face Properties, Next: Face Convenience Functions, Prev: Basic Face Functions, Up: Faces
Face Properties
---------------
You can examine and modify the properties of an existing face with
the following functions.
The following symbols have predefined meanings:
`foreground'
The foreground color of the face.
`background'
The background color of the face.
`font'
The font used to display text covered by this face.
`display-table'
The display table of the face.
`background-pixmap'
The pixmap displayed in the background of the face. Only used by
faces on X devices.
`underline'
Underline all text covered by this face.
`highlight'
Highlight all text covered by this face. Only used by faces on TTY
devices.
`dim'
Dim all text covered by this face. Only used by faces on TTY
devices.
`blinking'
Blink all text covered by this face. Only used by faces on TTY
devices.
`reverse'
Reverse the foreground and background colors. Only used by faces
on TTY devices.
`doc-string'
Description of what the face's normal use is. NOTE: This is not a
specifier, unlike all the other built-in properties, and cannot
contain locale-specific values.
- Function: set-face-property FACE PROPERTY VALUE &optional LOCALE TAG
HOW-TO-ADD
This function changes a property of a FACE.
For built-in properties, the actual value of the property is a
specifier and you cannot change this; but you can change the
specifications within the specifier, and that is what this
function will do. For user-defined properties, you can use this
function to either change the actual value of the property or, if
this value is a specifier, change the specifications within it.
If PROPERTY is a built-in property, the specifications to be added
to this property can be supplied in many different ways:
If VALUE is a simple instantiator (e.g. a string naming a
font or color) or a list of instantiators, then the
instantiator(s) will be added as a specification of the
property for the given LOCALE (which defaults to `global' if
omitted).
If VALUE is a list of specifications (each of which is a cons
of a locale and a list of instantiators), then LOCALE must be
`nil' (it does not make sense to explicitly specify a locale
in this case), and specifications will be added as given.
If VALUE is a specifier (as would be returned by
`face-property' if no LOCALE argument is given), then some or
all of the specifications in the specifier will be added to
the property. In this case, the function is really
equivalent to `copy-specifier' and LOCALE has the same
semantics (if it is a particular locale, the specification
for the locale will be copied; if a locale type,
specifications for all locales of that type will be copied;
if `nil' or `all', then all specifications will be copied).
HOW-TO-ADD should be either `nil' or one of the symbols `prepend',
`append', `remove-tag-set-prepend', `remove-tag-set-append',
`remove-locale', `remove-locale-type', or `remove-all'. See
`copy-specifier' and `add-spec-to-specifier' for a description of
what each of these means. Most of the time, you do not need to
worry about this argument; the default behavior usually is fine.
In general, it is OK to pass an instance object (e.g. as returned
by `face-property-instance') as an instantiator in place of an
actual instantiator. In such a case, the instantiator used to
create that instance object will be used (for example, if you set
a font-instance object as the value of the `font' property, then
the font name used to create that object will be used instead).
If some cases, however, doing this conversion does not make sense,
and this will be noted in the documentation for particular types
of instance objects.
If PROPERTY is not a built-in property, then this function will
simply set its value if LOCALE is `nil'. However, if LOCALE is
given, then this function will attempt to add VALUE as the
instantiator for the given LOCALE, using `add-spec-to-specifier'.
If the value of the property is not a specifier, it will
automatically be converted into a `generic' specifier.
- Function: face-property FACE PROPERTY &optional LOCALE
This function returns FACE's value of the given PROPERTY.
If LOCALE is omitted, the FACE's actual value for PROPERTY will be
returned. For built-in properties, this will be a specifier
object of a type appropriate to the property (e.g. a font or color
specifier). For other properties, this could be anything.
If LOCALE is supplied, then instead of returning the actual value,
the specification(s) for the given locale or locale type will be
returned. This will only work if the actual value of PROPERTY is
a specifier (this will always be the case for built-in properties,
but not or not may apply to user-defined properties). If the
actual value of PROPERTY is not a specifier, this value will
simply be returned regardless of LOCALE.
The return value will be a list of instantiators (e.g. strings
specifying a font or color name), or a list of specifications,
each of which is a cons of a locale and a list of instantiators.
Specifically, if LOCALE is a particular locale (a buffer, window,
frame, device, or `global'), a list of instantiators for that
locale will be returned. Otherwise, if LOCALE is a locale type
(one of the symbols `buffer', `window', `frame', or `device'), the
specifications for all locales of that type will be returned.
Finally, if LOCALE is `all', the specifications for all locales of
all types will be returned.
The specifications in a specifier determine what the value of
PROPERTY will be in a particular "domain" or set of circumstances,
which is typically a particular Emacs window along with the buffer
it contains and the frame and device it lies within. The value is
derived from the instantiator associated with the most specific
locale (in the order buffer, window, frame, device, and `global')
that matches the domain in question. In other words, given a
domain (i.e. an Emacs window, usually), the specifier for PROPERTY
will first be searched for a specification whose locale is the
buffer contained within that window; then for a specification
whose locale is the window itself; then for a specification whose
locale is the frame that the window is contained within; etc. The
first instantiator that is valid for the domain (usually this
means that the instantiator is recognized by the device [i.e. the
X server or TTY device] that the domain is on). The function
`face-property-instance' actually does all this, and is used to
determine how to display the face.
- Function: face-property-instance FACE PROPERTY &optional DOMAIN
DEFAULT NO-FALLBACK
This function returns the instance of FACE's PROPERTY in the
specified DOMAIN.
Under most circumstances, DOMAIN will be a particular window, and
the returned instance describes how the specified property
actually is displayed for that window and the particular buffer in
it. Note that this may not be the same as how the property
appears when the buffer is displayed in a different window or
frame, or how the property appears in the same window if you
switch to another buffer in that window; and in those cases, the
returned instance would be different.
The returned instance will typically be a color-instance,
font-instance, or pixmap-instance object, and you can query it
using the appropriate object-specific functions. For example, you
could use `color-instance-rgb-components' to find out the RGB
(red, green, and blue) components of how the `background' property
of the `highlight' face is displayed in a particular window. The
results might be different from the results you would get for
another window (perhaps the user specified a different color for
the frame that window is on; or perhaps the same color was
specified but the window is on a different X server, and that X
server has different RGB values for the color from this one).
DOMAIN defaults to the selected window if omitted.
DOMAIN can be a frame or device, instead of a window. The value
returned for a such a domain is used in special circumstances when
a more specific domain does not apply; for example, a frame value
might be used for coloring a toolbar, which is conceptually
attached to a frame rather than a particular window. The value is
also useful in determining what the value would be for a
particular window within the frame or device, if it is not
overridden by a more specific specification.
If PROPERTY does not name a built-in property, its value will
simply be returned unless it is a specifier object, in which case
it will be instanced using `specifier-instance'.
Optional arguments DEFAULT and NO-FALLBACK are the same as in
`specifier-instance'. *Note Specifiers::.
File: lispref.info, Node: Face Convenience Functions, Next: Other Face Display Functions, Prev: Face Properties, Up: Faces
Face Convenience Functions
--------------------------
- Function: set-face-foreground FACE COLOR &optional LOCALE TAG
HOW-TO-ADD
- Function: set-face-background FACE COLOR &optional LOCALE TAG
HOW-TO-ADD
These functions set the foreground (respectively, background)
color of face FACE to COLOR. The argument COLOR should be a
string (the name of a color) or a color object as returned by
`make-color' (*note Colors::.).
- Function: set-face-background-pixmap FACE PIXMAP &optional LOCALE
TAG HOW-TO-ADD
This function sets the background pixmap of face FACE to PIXMAP.
The argument PIXMAP should be a string (the name of a bitmap or
pixmap file; the directories listed in the variable
`x-bitmap-file-path' will be searched) or a glyph object as
returned by `make-glyph' (*note Glyphs::.). The argument may also
be a list of the form `(WIDTH HEIGHT DATA)' where WIDTH and HEIGHT
are the size in pixels, and DATA is a string, containing the raw
bits of the bitmap.
- Function: set-face-font FACE FONT &optional LOCALE TAG HOW-TO-ADD
This function sets the font of face FACE. The argument FONT
should be a string or a font object as returned by `make-font'
(*note Fonts::.).
- Function: set-face-underline-p FACE UNDERLINE-P &optional LOCALE TAG
HOW-TO-ADD
This function sets the underline property of face FACE.
- Function: face-foreground FACE &optional LOCALE
- Function: face-background FACE &optional LOCALE
These functions return the foreground (respectively, background)
color specifier of face FACE. *Note Colors::.
- Function: face-background-pixmap FACE &optional LOCALE
This function return the background-pixmap glyph object of face
FACE.
- Function: face-font FACE &optional LOCALE
This function returns the font specifier of face FACE. (Note:
This is not the same as the function `face-font' in FSF Emacs.)
*Note Fonts::.
- Function: face-font-name FACE &optional DOMAIN
This function returns the name of the font of face FACE, or `nil'
if it is unspecified. This is basically equivalent to `(font-name
(face-font FACE) DOMAIN)' except that it does not cause an error
if FACE's font is `nil'. (This function is named `face-font' in
FSF Emacs.)
- Function: face-underline-p FACE &optional LOCALE
This function returns the underline property of face FACE.
- Function: face-foreground-instance FACE &optional DOMAIN
- Function: face-background-instance FACE &optional DOMAIN
These functions return the foreground (respectively, background)
color specifier of face FACE. *Note Colors::.
- Function: face-background-pixmap-instance FACE &optional DOMAIN
This function return the background-pixmap glyph object of face
FACE.
- Function: face-font-instance FACE &optional DOMAIN
This function returns the font specifier of face FACE. *Note
Fonts::.
File: lispref.info, Node: Other Face Display Functions, Prev: Face Convenience Functions, Up: Faces
Other Face Display Functions
----------------------------
- Function: invert-face FACE &optional LOCALE
Swap the foreground and background colors of face FACE. If the
face doesn't specify both foreground and background, then its
foreground and background are set to the default background and
foreground.
- Function: face-equal FACE1 FACE2 &optional DOMAIN
This returns `t' if the faces FACE1 and FACE2 will display in the
same way. DOMAIN is as in `face-property-instance'.
- Function: face-differs-from-default-p FACE &optional DOMAIN
This returns `t' if the face FACE displays differently from the
default face. DOMAIN is as in `face-property-instance'.
File: lispref.info, Node: Fonts, Next: Colors, Prev: Faces, Up: Faces and Window-System Objects
Fonts
=====
This section describes how to work with font specifier and font
instance objects, which encapsulate fonts in the window system.
* Menu:
* Font Specifiers:: Specifying how a font will appear.
* Font Instances:: What a font specifier gets instanced as.
* Font Instance Names:: The name of a font instance.
* Font Instance Size:: The size of a font instance.
* Font Instance Characteristics:: Display characteristics of font instances.
* Font Convenience Functions:: Convenience functions that automatically
instance and retrieve the properties
of a font specifier.
File: lispref.info, Node: Font Specifiers, Next: Font Instances, Up: Fonts
Font Specifiers
---------------
- Function: font-specifier-p OBJECT
This predicate returns `t' if OBJECT is a font specifier, and
`nil' otherwise.
File: lispref.info, Node: Font Instances, Next: Font Instance Names, Prev: Font Specifiers, Up: Fonts
Font Instances
--------------
- Function: font-instance-p OBJECT
This predicate returns `t' if OBJECT is a font instance, and `nil'
otherwise.
- Function: make-font-instance NAME &optional DEVICE NOERROR
This function creates a new font-instance object of the specified
name. DEVICE specifies the device this object applies to and
defaults to the selected device. An error is signalled if the
font is unknown or cannot be allocated; however, if NOERROR is
non-`nil', `nil' is simply returned in this case.
The returned object is a normal, first-class lisp object. The way
you "deallocate" the font is the way you deallocate any other lisp
object: you drop all pointers to it and allow it to be garbage
collected. When these objects are GCed, the underlying X data is
deallocated as well.
File: lispref.info, Node: Font Instance Names, Next: Font Instance Size, Prev: Font Instances, Up: Fonts
Font Instance Names
-------------------
- Function: list-fonts PATTERN &optional DEVICE
This function returns a list of font names matching the given
pattern. DEVICE specifies which device to search for names, and
defaults to the currently selected device.
- Function: font-instance-name FONT-INSTANCE
This function returns the name used to allocate FONT-INSTANCE.
- Function: font-instance-truename FONT-INSTANCE
This function returns the canonical name of the given font
instance. Font names are patterns which may match any number of
fonts, of which the first found is used. This returns an
unambiguous name for that font (but not necessarily its only
unambiguous name).
File: lispref.info, Node: Font Instance Size, Next: Font Instance Characteristics, Prev: Font Instance Names, Up: Fonts
Font Instance Size
------------------
- Function: x-font-size FONT
This function returns the nominal size of the given font. This is
done by parsing its name, so it's likely to lose. X fonts can be
specified (by the user) in either pixels or 10ths of points, and
this returns the first one it finds, so you have to decide which
units the returned value is measured in yourself ...
- Function: x-find-larger-font FONT &optional DEVICE
This function loads a new, slightly larger version of the given
font (or font name). Returns the font if it succeeds, `nil'
otherwise. If scalable fonts are available, this returns a font
which is 1 point larger. Otherwise, it returns the next larger
version of this font that is defined.
- Function: x-find-smaller-font FONT &optional DEVICE
This function loads a new, slightly smaller version of the given
font (or font name). Returns the font if it succeeds, `nil'
otherwise. If scalable fonts are available, this returns a font
which is 1 point smaller. Otherwise, it returns the next smaller
version of this font that is defined.
File: lispref.info, Node: Font Instance Characteristics, Next: Font Convenience Functions, Prev: Font Instance Size, Up: Fonts
Font Instance Characteristics
-----------------------------
- Function: font-instance-properties FONT
This function returns the properties (an alist or `nil') of
FONT-INSTANCE.
- Function: x-make-font-bold FONT &optional DEVICE
Given an X font specification, this attempts to make a "bold" font.
If it fails, it returns `nil'.
- Function: x-make-font-unbold FONT &optional DEVICE
Given an X font specification, this attempts to make a non-bold
font. If it fails, it returns `nil'.
- Function: x-make-font-italic FONT &optional DEVICE
Given an X font specification, this attempts to make an "italic"
font. If it fails, it returns `nil'.
- Function: x-make-font-unitalic FONT &optional DEVICE
Given an X font specification, this attempts to make a non-italic
font. If it fails, it returns `nil'.
- Function: x-make-font-bold-italic FONT &optional DEVICE
Given an X font specification, this attempts to make a
"bold-italic" font. If it fails, it returns `nil'.
File: lispref.info, Node: Font Convenience Functions, Prev: Font Instance Characteristics, Up: Fonts
Font Convenience Functions
--------------------------
- Function: font-name FONT &optional DOMAIN
This function returns the name of the FONT in the specified
DOMAIN, if any. FONT should be a font specifier object and DOMAIN
is normally a window and defaults to the selected window if
omitted. This is equivalent to using `specifier-instance' and
applying `font-instance-name' to the result.
- Function: font-truename FONT &optional DOMAIN
This function returns the truename of the FONT in the specified
DOMAIN, if any. FONT should be a font specifier object and DOMAIN
is normally a window and defaults to the selected window if
omitted. This is equivalent to using `specifier-instance' and
applying `font-instance-truename' to the result.
- Function: font-properties FONT &optional DOMAIN
This function returns the properties of the FONT in the specified
DOMAIN, if any. FONT should be a font specifier object and DOMAIN
is normally a window and defaults to the selected window if
omitted. This is equivalent to using `specifier-instance' and
applying `font-instance-properties' to the result.
File: lispref.info, Node: Colors, Prev: Fonts, Up: Faces and Window-System Objects
Colors
======
* Menu:
* Color Specifiers:: Specifying how a color will appear.
* Color Instances:: What a color specifier gets instanced as.
* Color Instance Properties:: Properties of color instances.
* Color Convenience Functions:: Convenience functions that automatically
instance and retrieve the properties
of a color specifier.
File: lispref.info, Node: Color Specifiers, Next: Color Instances, Up: Colors
Color Specifiers
----------------
- Function: color-specifier-p OBJECT
This function returns non-`nil' if OBJECT is a color specifier.
File: lispref.info, Node: Color Instances, Next: Color Instance Properties, Prev: Color Specifiers, Up: Colors
Color Instances
---------------
A "color-instance object" is an object describing the way a color
specifier is instanced in a particular domain. Functions such as
`face-background-instance' return a color-instance object. For example,
(face-background-instance 'default (next-window))
=> #<color-instance moccasin 47=(FFFF,E4E4,B5B5) 0x678d>
The color-instance object returned describes the way the background
color of the `default' face is displayed in the next window after the
selected one.
- Function: color-instance-p OBJECT
This function returns non-`nil' if OBJECT is a color-instance.
File: lispref.info, Node: Color Instance Properties, Next: Color Convenience Functions, Prev: Color Instances, Up: Colors
Color Instance Properties
-------------------------
- Function: color-instance-name COLOR-INSTANCE
This function returns the name used to allocate COLOR-INSTANCE.
- Function: color-instance-rgb-components COLOR-INSTANCE
This function returns a three element list containing the red,
green, and blue color components of COLOR-INSTANCE.
(color-instance-rgb-components
(face-background-instance 'default (next-window)))
=> (65535 58596 46517)
File: lispref.info, Node: Color Convenience Functions, Prev: Color Instance Properties, Up: Colors
Color Convenience Functions
---------------------------
- Function: color-name COLOR &optional DOMAIN
This function returns the name of the COLOR in the specified
DOMAIN, if any. COLOR should be a color specifier object and
DOMAIN is normally a window and defaults to the selected window if
omitted. This is equivalent to using `specifier-instance' and
applying `color-instance-name' to the result.
- Function: color-rgb-components COLOR &optional DOMAIN
This function returns the RGB components of the COLOR in the
specified DOMAIN, if any. COLOR should be a color specifier
object and DOMAIN is normally a window and defaults to the
selected window if omitted. This is equivalent to using
`specifier-instance' and applying `color-instance-rgb-components'
to the result.
(color-rgb-components (face-background 'default (next-window)))
=> (65535 58596 46517)
File: lispref.info, Node: Glyphs, Next: Annotations, Prev: Faces and Window-System Objects, Up: Top
Glyphs
******
A "glyph" is an object that is used for pixmaps and non-textual
strings that are displayed in the text of a buffer, in the margins, or
in the toolbar. The actual image that is displayed (as opposed to its
position or clipping) is defined by an "image specifier" object
contained within the glyph.
- Function: glyphp OBJECT
This function returns `t' if OBJECT is a glyph.
* Menu:
* Glyph Functions:: Functions for working with glyphs.
* Images:: Graphical images displayed in a frame.
* Cursors:: Controlling the mouse cursor.
File: lispref.info, Node: Glyph Functions, Next: Images, Up: Glyphs
Glyph Functions
===============
* Menu:
* Creating Glyphs:: Creating new glyphs.
* Glyph Properties:: Accessing and modifying a glyph's properties.
* Glyph Convenience Functions::
Convenience functions for accessing particular
properties of a glyph.
File: lispref.info, Node: Creating Glyphs, Next: Glyph Properties, Up: Glyph Functions
Creating Glyphs
---------------
- Function: make-glyph &optional SPEC-LIST
This function creates a new `glyph' object, with the given
specification list used to initialize the glyph's image specifier.
SPEC-LIST can be a list of specifications (each of which is a cons
of a locale and a list of inst-pairs, each of which is a cons of a
tag and an instantiator), a single instantiator, a list of
instantiators, or almost any other reasonable form (specifically
anything accepted by `canonicalize-spec-list'). *Note
Specifiers:: for more information about specifiers.
- Function: make-glyph-internal
This function creates a new, uninitialzed glyph.